Find Player in Peace Mode within Radius Script for NEAT Bot – by sgkdnay

NEAT Bot Note
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Some times looking at the map with a pen and paper can be a bit daunting, not to mention sooo 2009..

Here is a great script for finding and/or scouting enemies… Inspired by SRG’s Script and revised to compressed script. It will find an player around you, not in truce, but peace mode only and ignore alliance of your own and list others. *REVISION, alot of changes and fixes*

  1. Scout after scanning/search to match your criteria
  2. Include/Exclude Reds
  3. Include/Exclude Neutral
  4. Will Ignore Self/Alliance
  5. Set up radius you want to scan
  6. Will Scout if you opt’d to after scan
  7. You can set up how many rally spot can be used up at a time
  8. Will keep sending scout until rally is full and try again in 30s (repeat/rinse)
  9. Pre-Script made easy to copy/paste for attack if you find the city you want to attack “ie: 0 Loy” after scouting (if opt’d)
  10. Can set up your own amount of scout to use to scout folks.

Find Players in Peace Mode to attack with ease using this NEAT Bot script by sgkdnay

Find Player in Peace Mode within Radius Script for NEAT Bot – by sgkdnay:

Find Player in Peace Mode within Radius Script for NEAT Bot – by sgkdnay
OUTPUT:

14:32:45 Search for Victims – Automated Scan/Scout Script – by SRG/Vandiel v1.2
14:32:46 Initializing Settings…
14:32:56 Scanning the map, please wait…
14:32:57 SCAN COMPLETED: 511,616 radius 6
14:33:00 We found potentially 5 city(s)/6 miles…
14:33:01 It will take a bit… go and twiddle your thumb…
14:33:02 Preset Attack Script, change to suit your needs…
14:33:03 Copy/paste the result list and remember to remove the timestamp
14:33:04 set S attack //change to scout if scouting
14:33:05 set T c:5k //change to s:10k (or however number you want) if scouting
14:33:06 set H !notthishero,butthishero //change to your hero name
14:33:07 ======= VICTIM(s) ============
14:33:08 XXX,YYY : Player (Castle) {Mile}
14:33:25 %S% 513,615 %H% %T% //: brake (ben) {2.24}
14:33:49 %S% 506,613 %H% %T% //: brake (tuscbra) {5.83}
14:34:06 %S% 506,619 %H% %T% //: bokbok (boktusc) {5.83}
14:34:14 ======= END: 3 VICTIM(s) ====
14:34:20 ======= SENDING SCOUT(s) =====
14:34:23 Scouting: 513,615 – brake (ben)
14:34:24 Checking for available troops…
14:34:24 scout – starting march to (513,615) with scout:10000, arrival @:14:34:46 in 00m:22
14:34:29 Scouting: 506,613 – brake (tuscbra)
14:34:30 Checking for available troops…
14:34:30 scout – starting march to (506,613) with scout:10000, arrival @:14:35:28 in 00m:58
14:34:35 Scouting: 506,619 – bokbok (boktusc)
14:34:36 Checking for available troops…
14:34:36 scout – starting march to (506,619) with scout:10000, arrival @:14:35:34 in 00m:58
14:34:39 ======= DONE SCOUTed =========
14:34:40 Script stopped, action ‘end’ cancelled

Source: sgkdnay