Evony Tip – How to Pinpoint the Six Minute Evony Server Refresh

Do what?

If you don't know already, every 6 minutes the Evony Servers refresh – replenishing Troops and Resources to NPCs and Valleys that have recently been hit, as well as dropping or raising loyalty due to Taxes or Public Grievance.

So what more is there to know?

Well, some times when you are doing more advances things, like taking an NPC city at long range, you will need to know exaclty what minute out of the Six that the Server will Refresh.

In order to Pinpoint the Six Minute Evony Server Refresh you will need some Archers or other troops to hit a low level Valley, Flat, or NPC – as well as some scouts, 7k – 70k scouts should do, depending on what level Target you are hitting.

What to do?

  1. First, choose an open Low Level Valley/Flat/NPC that is close and launch a Farm attack at it that will land in about 5-7 minutes. Try not to have any losses, as the only point of attacking the valley is to kill all it's troops, nothing more.
  2. Second, use the camp feature to set up Seven Scout waves of 1k – 10k Scouts, or more, to land on the same valley seconds after the Farm Attack that is clearing the Troops, and then once every minute after that for a total of One Scout per minute for Seven Minutes.
  3. Check the Scout Reports as they come in, The Scout Report that shows a change in Troop counts at your Target is the minute in which the Server Refreshed. 
  4. Once you PinPoint the Minute that the Server Refreshes, you can Repeat the process with spacing of Ten Seconds instead of One minute to PinPoint at what time during the minute the Server Refreshes within a Ten second time frame.

Once you have PinPointed the Server Refresh Minute, you will always know when it will be until the next time Server Maintenance restarts the Server. After Maintenance you can just repeat the process in a matter of 10 minutes if you still need to know the Refresh time.

For Example, If the server refresh lands on 12:00:00, it will continue as follows:

  • 12:06:00
  • 12:12:00 
  • 12:18:00
  • 12:24:00
  • 12:30:00
  • 12:36:00
  • 12:42:00
  • 12:48:00
  • 12:54:00
  • 13:00:00

Having this knowledge can be very useful when attempting the Long Distance NPC Conquer using Four Cities because you will know the exact minute of the Server Refresh, allowing you to land your Archer Waves the minute after Refresh and the other 38 Loyalty waves of Warriors within the next Four Minutes to avoid running into any Replenished troops due to Server Refresh. 🙂

Evony Cities – In-State Evony City Placement

The key to Good Mobility is having One Main City in the center of the state along with all of your other alliance mates about 20 miles from each other. Then you try to place all of your Other Cities around the outside border of your state – sort of like a Wagon Wheel or a Hub. All Outer Cities should keep a decent amount of troops in them and enough food for a day or two and only enough wood and iron to build troops. Troops in Excess of what you feel you need to keep a properly defended city should be Sent along with Excess Resources to your Main City.

City placement in Evony is Crucial to being a mobile player with the ability to attack and defend in all areas of the state that you occupy.

With the Majority of your Troops and Resources in the Center of your state you are always ready to Send LOTS of Troops or Resources ANY WHERE in your state to Aid one of your own cities or a city belonging to a fellow alliance member without having to wait 2 hours for them to arrive!

If everyone in an alliance uses this method – the Alliance Transforms into a Highly Mobile Team of Players ready to be any where and every where!! Here's some other perks to using this method:

  • Cities around border Don't have excess Resources lying around making them a target for nearby Hostiles.
  • If all players in an Alliance use a Hub, enemies have a hard time slipping in over the borders.
  • Smaller/Newer players can position their cities in between the Larger Players Main Cities and Outer Cities for better protection. (Illustrated by the Blue Ring in the right image above.)
  • A spread-out network of cities keeps your farming areas from being shared.
  • Having your cities set up in a hub rather than clusters helps keep you from having multiple cities attacked simultaneously.

 

I hope you now see the benefit of using a Hub when placing your Evony Cities! Don't forget to Like! this post and share it with your fellow alliance members!