//---- Evony Hookups ----//
//---- Feeder Global Goals - 21 Mines & 19 Sawmills - PrependGoals.txt ----//
//--////////////////////////////////////////////--//
//--////////////// GLOBAL GOALS //////////////--//
//--//////////////// PREPEND /////////////////--//
//--////////////////////////////////////////////--//
///---------------------------------------
// Main Variables
///---------------------------------------
//---- Change EvonyHookups to desired TrainingHero name..
set thname EvonyHookups
///---------------------------------------
// Resource Dump!
///---------------------------------------
//---- Change 123,456 to desired resource dump location..
set dumpcoords 123,456
///---------------------------------------
// Heroes
///---------------------------------------
set npcheroes10 any:att=best|any:att>lvl,bse>70,lvl<=220|any:att>lvl,bse=best
set npcheroes8 any:pol=best|any:pol>lvl,bse>70,lvl<=220|any:pol>lvl,bse=best
set npcheroes5 any:bse>60,lvl<=220|any:att<best,pol<best
set valleyheroes any:att<best,pol<best|any:att<best,bse<best
config hero:21
config fasthero:65
config trainpol:1
config trainint:1
config npc:1
nolevelheroes any:pol>=1066,int<850,att<1526|any:int>=850,pol<1066,int<1526|any:att>=1526,int<850,pol<1066
keepheroes any:bse>=75|any:lvl>=220|any:lvl>=165,bse>=70
///-------------------------------
/// Trade
///--------------------------------
//---- Do NOT change these EXCEPT for by over-writing with city tab goals for special feeders, such as main dump hubs.
//---- If changed here, incorrectly, feeders will not dump correctly because of settings in the Resource Dump area of the AppendGoals.txt
set goldmin 50m
set foodmin 305m
set foodmax 305m
set woodmin 10m
set woodmax 15m
set stonemin 5m
set stonemax 50m
set ironmin 10m
set ironmax 15m
set batch 9m
config trade:3
///---------------------------------------
// Troop Build
///---------------------------------------
config troopsusepopmax:1
config troopincrement:0
config reservedbarrack:0
config troopidlequeuetime:5
config troopsusereserved:1
config troopqueuetime:1
set troop1 wo:1,warr:1,s:1,p:1,sw:1,a:1,c:1
set troop2 b:550,t:550
set troop3 b:1.5k,t:1.5k
set troop4 b:2.5k,t:2.5k
set troop5 wo:105k,b:3.6k,t:3.6k
set troop6 warr:10k,s:10k,p:1k,sw:1k,a:10k
set troop7 a:100k,wo:105k,warr:105k,s:105k,p:15k,sw:10k,c:10k,cata:5k,t:10k
set troop8 wo:205k,t:30k
set troop9 c:10k
set troop10 r:250,cp:125,a:105k
set troop11
set troop12
set troop13
set troop14
set troop15
///---------------------------------------------------------
/// Resource and Troop Transfer
///-------------------------------------------------------
requestresources /slots=2 /delay=45 any food 20m 35m 10m 15m cavalry
requestresources /slots=2 /delay=45 any food 100m 200m 14m 38m worker
requestresources /slots=2 /delay=45 any gold 5m 6m 400k 800k scout
sendtroops /slots=1 /delay=0 any ballista 2k 2k 500 1k
sendtroops /slots=1 /delay=0 any transport 2k 2k 500 1k
sendtroops /slots=1 /delay=0 any transport 15k 15k 5k 10k
//---- requestresources for wood and iron - optional
#requestresources /slots=1 /delay=480 any wood 800k 5m 400k 800k scout
#requestresources /slots=1 /delay=480 any iron 800k 5m 400k 800k scout
///-------------------------------------------------------
/// City Build
///-------------------------------------------------------
//---- EHU generally uses a split 21/19 Iron/Wood or Wood/Iron build for cities.
//---- It may not produce the most resources since 40 of all the same fields produce the most with valleys/percent bonuses.
//---- However, the 21/19 split is more versatile for when the market prices fluctuate!
//---- If you have 21 Iron Mines and 19 Sawmills plus 10 Hill Valleys, but Iron prices just fell through the floor -
//---- ..simply change your goal to 21 sawmills and 19 Iron Mines (which just requires the demo and rebuild of 2 fields)
//---- ..then drop your Hills or Forests and your resource production will pick right back up! (Especially when you have decent mayors!)
//---- If Lumber prices drop for a while, switch the two Sawmills back to Iron Mines and Forests for Hills and start raking in the Iron again!
//---- Using the 21/19 split for resources on your cities allows you to easily produce more of what's currently most valuable -
//---- Lumber, or Iron! Sure, 40 Sawmills make a lot of wood...
//---- ..but that's not very helpful when wood is selling for 4x less than Iron! Be Smart, Be Versatile!!
set build1 b:0:11,c:0:11,wh:0:2,f:0:1,q:0:1,s:0:19
set build2 inn:2?inn:0,inn:1:1
set build3 a:7:1,t:7:1,b:5:5,c:5:5,fh:7:1,r:5:1,m:5:1,inn:1:1
set build4 i:5:7
set build5 b:9:3
set build6 c:9:3,b:9:8
set build7 r:9:1,fh:9:1,t:9:1,a:9:1
set build8 c:9:8,b:9:10
set build9 i:5:14
set build10 r:10:1
set build11 w:9:1
set build12 rs:9:1,be:9:1,e:9:1,wh:9:2,m:9:1
set build13 b:9:11,c:9:8
set build14 fh:10:1,w:10:1,rs:10:1
set build15 t:10:1,a:10:1
set build16 be:10:1
set build17 ?w:10,met:10,ho:10,rs:1?ws:0,fo:0,st:0
set build18 c:9:11
set build19 b:10:3
set build20 ?i:5:19?f:0:0,q:0:0,s:9:19
set build21 i:9:21
set build22 b:10:10
set build23 i:10:19
set build24 s:10:19
set build25 m:10:1,e:10:1,wh:10:2
set build26
set build27
set build28
set build29
set build30
///---------------------------------------
/// NPC Farming
///---------------------------------------
set npclimits10 a:100k
set npclimits8 w:305k
farmingpolicy /level:10 /mindistance:1 /maxdistance:20 /farmingcycle:8
farmingpolicy /level:9 /mindistance:1 /maxdistance:20 /farmingcycle:8
farmingpolicy /level:8 /mindistance:1 /maxdistance:20 /farmingcycle:8
farmingpolicy /level:7 /mindistance:1 /maxdistance:20 /farmingcycle:8
farmingpolicy /level:6 /mindistance:1 /maxdistance:20 /farmingcycle:8
farmingpolicy /level:5 /mindistance:1 /maxdistance:20 /farmingcycle:6
farmingpolicy /level:4 /mindistance:1 /maxdistance:20 /farmingcycle:6
farmingpolicy /level:3 /mindistance:1 /maxdistance:15 /farmingcycle:6
farmingpolicy /level:2 /mindistance:1 /maxdistance:10 /farmingcycle:6
farmingpolicy /level:1 /mindistance:1 /maxdistance:5 /farmingcycle:6
npctroops 10 a:88k,s:3k,t:2k,w:7k
npctroops 9 a:83k,s:3k,t:2k,w:7k
npctroops 8 w:80000,t:1100
npctroops 7 w:65000,t:850
npctroops 6 w:50000,t:600
npctroops 5 b:450,t:400
npctroops 4 b:350,t:300
npctroops 3 b:200,t:100
npctroops 2 b:90,t:50
npctroops 1 b:30,t:20
///---------------------------------------
/// Valley and Hunting
///---------------------------------------
set valleylimit a:100k
config hunting:4
config valley:10
valleyfarming 10 0 10 0 0 0
valleytroops 10 w:200,s:1,p:1,sw:1,a:25k
valleytroops 9 w:100,s:1,p:1,sw:1,a:20k
valleytroops /level:10 /type:flat s:100k
valleytroops /level:9 /type:flat s:100k
valleytroops /level:8 /type:flat s:100k
valleytroops /level:7 /type:flat s:80k
valleytroops /level:6 /type:flat s:80k
valleytroops /level:5 /type:flat s:80k
valleytroops /level:4 /type:flat s:50k
valleytroops /level:3 /type:flat s:50k
valleytroops /level:2 /type:flat s:10k
valleytroops /level:1 /type:flat s:10k
///---------------------------------------
/// NPC Build
///---------------------------------------
config buildnpc:15
npcbuildpolicy /level:10 /mindistance:1 /maxdistance:3
npcbuildpolicy /level:5 /mindistance:3 /maxdistance:15
config abandonflats:1
config acquireflats:1
///---------------------------------------
// Other City Configure
///---------------------------------------
config comfort:1
processingpolicy r:30 q:25 n:20 b:15 *:10
rallypolicy r:3 t:2 n:10:1 n:9:1 n:4:1 n:3:1 n:2:1 n:1:1 n:8 b:3 v:3 m:3
distancepolicy 15 15 10 15 3
taxpolicy 0 100
warehousepolicy 90 5 0 5
config feastinghallspace:1
keepcapturedheroes any:level>=432|any:base>=70
homeheroes 1
///---------------------------------------
/// Gate and Defense
///---------------------------------------
config hiding:1.5,gate:0.02,attackgap:30,monitorarmy:1
gatepolicy 2 0 2 0 1
defensepolicy /junktroop:1 /usespeech:7 /usetruce:6
///---------------------------------------
/// Fortification Build Order
///---------------------------------------
config fortsusereserved:1
fortification tra:1,ab:1,at:1
fortification tra:3k,ab:3k,at:15k,tre:200
///---------------------------------------
/// Research Order
///---------------------------------------
research ag:2,lu:2,mas:2,mi:2
research ar:9,ho:8,mt:5,lo:8,met:5,com:8
research ho:9,mt:9,lo:9
research met:9,in:9,ms:9,ir:9
research st:9,con:9,med:9,mac:9,com:9
research ag:9,lu:9,mas:9,mi:9
research en:9,pr:9
research ar:10,ho:10,lo:10,mt:10
research met:10,in:10,ms:10,met:10,ir:10,lo:10
research com:10,ho:10,st:10,con:10,med:10,mac:10
research ag:10,lu:10,mas:10,mi:10
research en:10,pr:10
//
//---- www.EvonyHookups.info ----//